package game.source.shot;

import game.source.gui.shot.CallBackShotInterface;
import game.source.manager.ShowInterface;
import game.source.physics.PhysicsObjectInterface;

import java.awt.Point;

public interface GuiShotInterface extends PhysicsObjectInterface,ShowInterface{
	public enum Shooter{
		PLAYER,
		ENEMY,
	}
	public enum Level{
		BASIC,
		MEDIUM,
		MAX
	}
	public void setShot(CallBackShotInterface shot);
	public void setStartPosition(Point position);
	public void setVel(double vel);
}
